Core Concepts ============= This section gathers the conceptual background needed to use **geodex** effectively. It starts with the geometric vocabulary that underpins the library, then describes how those ideas are encoded as C++20 concepts and policy types, and finally walks through the main algorithms that consume them. Readers already comfortable with Riemannian geometry can skip directly to the architecture and algorithm pages. .. toctree:: :maxdepth: 1 riemannian-geometry architecture discrete-geodesic-interpolation **See also** - :doc:`/tutorials/geodex-basics` for a hands-on walk-through with runnable C++ and Python snippets. - :doc:`/tutorials/minimum-energy-planning` for composing ``KineticEnergyMetric`` and ``JacobiMetric`` to plan minimum-energy motions. - :doc:`/api/index` for the full reference of every class and concept named here.